The Outer Worlds 2 Wants to Be Much More of an RPG Than the First Game

Choice and consequence.

The Outer Worlds 2 developer Obsidian is a studio built on a long history of rich role-playing, and apparently, the studio's very keen to reiterate that fact with its spacefaring sequel.

The Outer Worlds (the first one) certainly isn't a bad RPG, but it is perhaps guilty of watering down important choices with regards to character building and the like. This is where the follow-up hopes to improve, pushing players towards more specialised playstyles that help better define your own personalised adventure.

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