Sonys ThirdParty Chief Explains How PlayStation Makes PS5 the Best Place to Play

"They're the experts at making a great game".

Vanishingly few games on PS5 are actually exclusive, but Sony has done an outstanding job since the start of the generation of setting its system apart. A lot of this has revolved around the unique features of the DualSense controller, and PlayStation’s Global Head of Third-Party Portfolio Shawne Benson is responsible for a lot of the outreach that occurs here, alongside her team.

As she explains in an interview with Boardroom, the division’s goal is not to tell great creators how to make great games – but to ensure their software is elevated by the features and functions of the PS5. As an example, she explained that the team provided feedback to Stray developer BlueTwelve during development, and suggested it could use the controller’s adaptive triggers to reflect the sensation of a cat scratching the carpet.

Read the full article on pushsquare.com


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