Sony Wants PS5 Games to Automatically Adjust the Difficulty While You Play
Ups and downs.
While this article will undoubtedly be read by numerous people who have the Platinum in Elden Ring, it’s worth remembering that gaming has massive global appeal these days, and not everyone is capable of beating Malenia while blindfolded with a Buzz! controller. Sony’s worked really hard to ensure players of all abilities can beat its first-party games, but a new patent recognises that it still has work to do.
The platform holder has patented an innovative new technology that sounds a lot like dynamic difficulty. Spotted by Insider Gaming, the idea essentially uses an algorithm to understand how people are playing, and then adjusts the mechanics accordingly depending on what it determines. This could, in theory, make combat encounters more manageable – or even provide more assistance with puzzles if it detects players are getting stuck.
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