Single Player Games with Definitive Endings Are Still Very Important Says Stellar Blade Dev

"We hope Stellar Blade will be a significant title".

There’s been much hand-wringing among the PlayStation fanbase about Sony’s reported obsession with live service games, but two of its upcoming titles – Rise of the Ronin and Stellar Blade – are single player centric, and unashamedly old-school in their approach to game design. We spoke to Korean developer Shift Up, who’s currently working on the latter title, about its approach to the title – and it stressed that traditional single player campaigns with definitive endings are still extremely important.

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