Roblox Boss Insists PaytoEarn Not Child Labour Exploitation Says Its a Gift
A gift with a more than 70% rip.
Roblox is genuinely breaking brave new ground, enticing users to "make anything you can imagine" using the in-game development tools provided and finding massive success in the process. It seems Sony really was onto something with Dreams, but it stumbled in the execution. The Roblox platform currently boasts an astonishing 66 million users globally, and part of the appeal is the tantalising prospect of those users creating a game, monetizing it, and publishing it for other players to enjoy, all of it in-app. But with more than 3 million "Roblox developers" already, many of them seemingly younger, accusations of child exploitation have been brewing for some time.
In an interview conducted during GDC, Eurogamer followed up on their earlier line of questioning, asking Roblox Studio head Stefano Corazza about the game's growing reputation. While some have suggested that Roblox's business model (which reportedly pays creators on average 28.9 cents per dollar spent) is taking advantage of developing developers, Corazza says the creators he works with feel like it's a "gift", offering a way out of poverty in extreme cases:
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