Review Shin Megami Tensei V Vengeance PS5 CombatHeavy RPG Gets a Major Overhaul
Fiendishly tough.
Shin Megami Tensei V: Vengeance is an enhanced re-release of Atlus' 2021 dungeon-crawling RPG, originally exclusive to Nintendo Switch, and makes its long-awaited debut on PS5 and PS4. It takes a great game and makes it even better with a slew of essential quality-of-life improvements, a glossy graphical upgrade, and a new storyline, all running at a consistent 60 frames per second. That said, it's a significantly more hardcore experience than players of Atlus' other tentpole franchise, Persona, might expect. It's very combat-heavy, with its dense narrative stretches, full of pontification about the nature of God and demons, being few and far between.
Vengeance's biggest draw is the new storyline, the Canon of Vengeance. It introduces many new characters to contend with and is more engaging than the game's original narrative, now known as the Canon of Creation. Players are locked into one or the other from the start, taking on the role of a student-turned-demigod known as the Nahobino. Whereas the Canon of Creation tells a more traditional SMT story, primarily concerned with the machinations of Heaven and Hell, the Canon of Vengeance introduces new antagonists in the form of a mysterious demon group known as the Qadištu, as well all new companions, such as Yoko Hiromine.
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