Review Persona 5 Tactica PS5 Quality Combat Sends the Phantom Thieves Out in Style... Hopefully
One last hurrah.
From turn-based to Musou to tactical, Atlus isn't at all interested in resting on its laurels when crafting the gameplay systems fuelling the Persona 5 series. It's impressive how the developer is able to reinvent those familiar mechanics and character abilities in a new light, making them fresh once more for a different take on combat. Persona 5 Tactica continues that impressive streak, but as the third game (or the fourth if we're counting Persona 5 Royal) in the tales of the Phantom Thieves, it's difficult not to feel a tinge of fatigue start to set in. A more stripped-back experience largely about the fights, Persona 5 Tactica satisfies — but only just.
More akin to Ubisoft's pie-in-the-sky mash-up Mario + Rabbids than XCOM 2, Atlus has opted for a somewhat casual take on tactical encounters that skips the randomised elements and complex features associated with the genre. You won't have to worry about your shots missing an enemy, and there's no base building to consider either. It's a relatively simple title when compared to past Persona 5 efforts — even Persona 5 Strikers — which is why it fails to reach the same heights Joker and co have managed in years gone by.
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