Review EA Sports WRC PS5 Dont Swerve This Intense WellRounded Rally Racer

Get a Loeb of this.

When EA acquired Codemasters a couple of years ago, the UK-based racing specialist came with a couple of extra perks. It already held the licences to produce official games for Formula One, which it had been doing successfully for a good while, as well as World Rally Championship, which had yet to bear fruit. The latter always seemed like a perfect fit for Codies, which has been making off-road racers for decades, and now with secure backing from a major publisher, it's produced EA Sports WRC. As expected, the game is a best-of-both-worlds situation, where the developer's rally expertise and all the official cars, teams, and stages finally coalesce.

Essentially a sequel to DiRT Rally 2.0, EA Sports WRC will feel quite familiar to those who've dabbled in Codemasters' straight-faced rally series. The physics model has successfully been brought over from the studio's own Ego engine to Unreal Engine, where it's undergone some extra enhancements. Most noticeable is better handling on tarmac, though it isn't perfect; cars generally feel more rooted on the asphalt, but depending on what you're driving, you may find your car slipping fairly easily. Still, it's a big improvement on what came before.

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