Publishing Exec Claims There Are Too Many Games

Nacon on the pressures of the market and more.

We’ve probably all felt the pinch at some point: there are, quite simply, too many games. It’s not even a case of quality anymore: we all probably find ourselves in a situation where there’s more software available than we have time to try. And it’s something publishers are increasingly finding themselves up against, as they compete for consumers’ limited attention and income.

“There are too many games currently on the market,” Nacon’s head of publishing Benoit Clerc told GamesIndustry.biz. “We're seeing today the results of investment made after when the market was bursting, and every game was making a lot of money so there were a lot of investments being made. This is two or three years after that, so the games we're seeing now on the market were financed in that time and there are simply too many for customers to be able to play them.”

Read the full article on pushsquare.com


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