PS5 Hardware Architect Says It May Take Less Time to Build a Console Than a Game Now
But insinuates developers have chosen this path.
It’ll probably take less time for PlayStation hardware architect and overall industry legend Mark Cerny to design the PS6 than it will for developers to create its launch games. That’s the status of the industry as we stand, where tentpole AAA productions are now taking at least four years to finish – and the most ambitious titles take even longer.
Speaking with Games Industry.biz, the veteran developer revealed that one of his goals with the PS4 and PS5 has been to reduce the “time to triangle” – in other words, the length of time it takes to get something up on the screen. But he admitted he’s seen a lot of criticism on gaming forums about this, with development cycles running longer and longer these days.
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