Mini Review Monster Train PS5 Another Addictive Card Game for the Deck
Leaving on a hell train.
As heaven threatens to extinguish the flames of Hell once and for all, it's down to you, some demonspawn, and a handful of cards to allay the danger. The stakes are high in Monster Train, a roguelike deckbuilder that throws in a teensy bit of tower defence for good measure. It's a mix that works remarkably well, delivering satisfying, strategic combat in what is one of the genre's better examples.
Monster Train is initially a little overwhelming due to its minimal tutorials and a somewhat messy UI; the game does its best to communicate how enemies behave, their stats, and what effects they create in battle, but at first it's quite hard to parse. Once you get past that, it's fairly straightforward, playing out similarly to Slay the Spire. The big difference is strategically positioning your units across three combat levels, preventing baddies from reaching the all-important pyre at the top. It's a fun extra step, asking you to pay attention to not only what cards you have, but where they're played.
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