Mini Review Blue Prince PS5 A Deceptively Deep Puzzler That Delights and Confounds
The house that Simon built.
Blue Prince is one of those puzzle games best played with little knowledge going in, as much of its joy is in uncovering its surprisingly deep depths. At surface level, this is a sort-of roguelike adventure in which you map out the layout of a mysterious mansion across a 45-square grid, with your ultimate goal being to find the hidden 46th room. We have to stress, though, that there's more to the game than this, even though at times it can feel like there isn't.
Behind each door you must place one of three rooms, randomly chosen from your pool of blueprints. Each room, no matter how empty it may appear, contains something that will help you, whether a handy item or just some information. There's a degree of strategy in how you build out the mansion, and once you spend a few days (runs) working it out, it's possible to fill every space. But it isn't about filling up the grid with maze-like rooms — it's more about figuring out the right rooms.
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