Mini Review Akka Arrh PS5 NextGen Port Brings a PSVR2 Mode to the Table and Little Else
If it ain't broke.
If the visual insanity of Jeff Minter’s wild Akka Arrh slipped you by last year when it released, you’ve got a fresh opportunity. We rather enjoyed our time with the PS4 version when it launched, so we were more than happy to dive back into a next-gen port of the vibrant, exhilarating retro title. The core gameplay experience is untouched and virtually identical to that of its PS4 counterpart, but there is one game-changer afoot: PSVR2.
While the VR doesn’t turn Akka Arrh into a transcendent experience in the same way as going from 2D to 3D on a game like Rez Infinite, it does absolutely enhance the experience. One problem we previously had with the title was that in later levels when things start to get crazy, it can be exceedingly easy to lose track of enemies and get flustered. This cascade of failure could artificially increase the challenge of the experience, which was no slouch on the difficulty front to begin with.
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