Marathon Maker Thinks Players Are Too Toxic for Proximity Chat in New PS5 Game

"I don't think anyone has a good solution".

Bungie’s upcoming extraction shooter Marathon won’t have proximity chat when it launches on 23rd September, because the developer thinks players are too toxic to handle it.

Proximity chat works by allowing you to overhear opponents when they’re nearby. This makes it a strategic feature, as gobby participants can easily giveaway their position; it also allows tactical allegiances to organically form, as some players may choose to work together to achieve a common objective.

Read the full article on pushsquare.com


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