Immortals Of Aveum On Unreal Engine 5 Is Cutting Edge But Overall Xbox Visuals Suffer

"It's also clear Immortals has technical issues that need solving".

The team at Digital Foundry has taken a good look at EA's new Immortals of Aveum, and the results here are somewhat surprising, at least on a technical level. The overall sentiment is that the game has lots of new-gen cutting edge tech under the hood, but that tech doesn't always result in the best presentation on consoles.

The brand-new Xbox Series X|S shooter incorporates lots of new Unreal Engine 5 goodies such as Epic's 'Nanite' and 'Lumen' features, but the game really struggles to hit high resolutions as a result, especially as it runs at 60FPS on both consoles. Here's the pixel-count breakdown from DF's analysis:

Read the full article on purexbox.com


Back Original Source