Handson Preview Ataris Haunted House WayTooManyGames
WTMG's Leo Faria: "I didnt see enough of this brand new take of Haunted House to properly feel excited (or not) about it, but it sure felt interesting. A roguelike that de-emphasizes combat is a tough sell, but if the fragility and lack of pace of my main character gets fixed before released, then this might have a chance to succeed. At the end of the day, it all boils down to the quality of its lasting appeal. Will it have a decent reward system? Will the core gameplay loop be replayable enough? I guess Ill have to wait for the final release to see."