Gamescom: The best video games of the year

A collage showing some of Polygon’s favorite video games of 2023, including characters from Alan Wake 2, The Legend of Zelda: tears of the Kingdom, Baldur’s Gate 3, and more
Graphic: William Joel/Polygon | Source images: Various

2023’s best games embraced chaos, creativity, and a willingness to be weird

For the first year in recent memory, scale did not necessitate tradition, and scope did not preclude getting weird. In 2023, nothing was sacred in video games, and so they felt more vibrant than ever.

Sure, some of the more “focused” games threw us for a pleasant loop: Dredge begins as a lonely fishing sim before transforming into something otherworldly, and Humanity morphed from a pensive art project into an all-out war. Dave the Diver, similarly, is not so much about being a diver as it is about running a sushi restaurant, or hunting for alien artifacts, or conversing with said aliens, or — you get the point. Whether you booted up your Steam Deck for a cross-country flight or hid your Switch off screen during that boring Zoom meeting, the game you returned to was rarely the one you left behind.

This amorphousness (I’m begging our copy editor to let this one slide, because what other “word” could adequately summarize the video games of 2023?) wasn’t consigned to the newcomers, though. Larian Studios, fresh off two years of early-access development and riding the reputation it had garnered from Divinity: Original Sin 2, saw fit to release a role-playing game in which you can kill off nearly every main character the moment you meet them. Remedy Entertainment — let’s be honest, this group has always been strange — made a sequel that’s equal parts horrifying, hilarious, fun, and fabulous. And Nintendo? Well, Nintendo had another banner year. That’s no surprise. The real surprise? It finally let go, and let players toy with the digital molecules of its most revered series. More on this below.

As the year comes to a close, it’s intoxicating to see developers of all sizes, in every genre, with every tier of budget, mining the depths of interactive design, branching this way and that as they follow their respective veins of gold. They’re nowhere near the bottom of that particular expanse, of course — and that’s a heartening thought. —Mike Mahardy


How the Polygon top 50 list works

Over the past few weeks, the Polygon staff voted, championed, debated, and ultimately threw up its hands and marveled at the list of mammoths, curiosities, puzzle boxes, and black holes that is our top 50 games of 2023. Any video games that were released in 2023, received substantial updates in 2023, or achieved renewed cultural relevance in 2023 were eligible for this list. Last year, the cutoff for consideration was Nov. 30. (You’ll notice a certain Firaxis Games joint fairly high up our list.) This year, the cutoff was the same. Should we be thoroughly enamored with Warhammer 40,000: Rogue Trader or Avatar: Frontiers of Pandora, we’ll make sure they’re considered for next year’s top 50.


Top 50

50. Mr. Sun’s Hatbox

One of the agents in Mr. Sun’s Hatbox navigates a 2D platforming level full of ladders, buttons, and long chains to ride Image: Kenny Sun/Raw Fury

Developer: Kenny Sun

Where to play: Nintendo Switch and Windows PC

Mr. Sun’s Hatbox is about a hat delivery person (or maybe it’s just a blob with legs?) that takes their job way too seriously. At the beginning of the game, a customer’s package gets stolen and whisked away to a nearby towering castle. Despite the client’s apathy toward a single missing hat, the delivery company, named Amazin, proceeds to set up an entire subterranean paramilitary operation beneath the poor customer’s home.

As its premise suggests, this pixelated 2D roguelite leans into the absurd. Part Metal Gear Solid 5, part Spelunky, you undertake missions where you blast away enemies and kidnap them for your own operation, all while slapstick action unfolds. While on a mission, anything from a desk lamp to daggers is fair game for a weapon. In between fights, you expand your base, where you manage a staff of brainwashed blob-people. It’s fast, frenetic fun, and especially enjoyable to share with friends in co-op. —Ana Diaz

49. Lies of P

The Lies of P boss Fallen Archbishop Andreus lashes out with a tongue at the Lies of P main character. Image: Neowiz Games via Polygon

Developer: Neowiz Games

Where to play: Mac, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

Yes, Lies of P is a Dark Souls mixed with Pinocchio, and that’s a questionable elevator pitch from the outset.

In the years leading up to Lies of P, “Pinocchiosouls” was more of a running joke than anything — this profane idea that you can take any world and slap some Dark Souls into it to get people mildly interested. But once you’re in the game, eliminating bosses left and right with your sweet parry moves, you’ll quickly find yourself entirely unbothered by how strange Lies of P initially seemed. And you’ll start telling your partner things like “I have to go back to Geppetto to upgrade my puppet body” like it’s a perfectly normal task to assign yourself on a Tuesday afternoon.

It’s very rare for a Soulslike to ever feel like anything more than a knockoff — even when they’re decent fun, like The Surge. But the best compliment I can give Lies of P is that it feels like the genuine article, a FromSoftware game developed in an alternate dimension and somehow released in this one by mistake. But it wasn’t a mistake or luck that made Lies of P, and it wasn’t FromSoftware, either; it was a talented group of developers at Neowiz Games and Round8 Studio that took a tired genre, paired it with a bizarre IP, and knocked it out of the park. —Ryan Gilliam

48. Tchia

A child climbing a three while the sunset turns the sky and ocean pink. Image: Awaceb/Kepler Interactive

Developer: Awaceb

Where to play: PlayStation 4, PlayStation 5, and Windows PC

Tchia is an open-world adventure game set in a fictional version of island nation New Caledonia — inspired by Awaceb’s co-founder’s childhood in the country.

Everything is filtered through the titular main character Tchia’s eyes, eyes with a special power that allows her to transform into any animals or objects in her environment. Birds, dolphins, a camera, or rocks… It’s all an option for Tchia.

The game, while clearly inspired by The Legend of Zelda: Breath of the Wild, ends up standing on its own because of the innovative shapeshifting mechanics. Tchia isn’t as technically polished as a Nintendo title with hundreds of developers; Awaceb has a team of roughly a dozen. Still, it’s hard to innovate in such a ubiquitous genre, yet Awaceb has managed to do just that with Tchia, making it one of the best games so far this year. —Nicole Carpenter

47. Blasphemous 2

The Penitent One slashes at an enemy wielding a scepter, of sorts, in a subterranean area in Blasphemous 2 Image: The Game Kitchen/Team17

Developer: The Game Kitchen

Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

Long gone are the days when the Metroidvania genre languished untouched for years on end. But despite an influx of entries in recent years, few have exhibited as much mastery as Blasphemous 2. Building off of the strong roots of the first game, Blasphemous 2 continues to use Spanish Catholicism as a narrative and aesthetic touchpoint, telling a twisted religious tale that’s about as far from proselytizing as you can get.

After the success of the first game, the developers have focused on refining the combat, adding multiple weapons and bizarre, hidden customization options that allow you to take command of how your character rips this world to shreds. The last time I played a 2D Metroidvania with this much polish and charm, it was Hollow Knight. Blasphemous 2 might not reach those same heights, but it comes damn close. —Russ Frushtick

46. Party Animals

A tiger, a fox, and an alligator (crocodile?) wobble around like rascals in Party Animals Image: Recreate Games/Source Technology

Developer: Recreate Games

Where to play: Windows PC and Xbox Series X

I do not know how Recreate Games managed to render some of the cutest animals I’ve ever seen. I also do not know how Recreate made me completely OK with picking up these cute animals and flinging them into black holes, poison clouds, or freezing tundras. The second the match starts in Party Animals, all those cute fluffy corgis, rabbits, kitties, and ducks become my enemies. I will beat them with a bat until they can’t wake up anymore, and I won’t think twice about it. Party Animals may have made me a monster? I don’t know.

The Gang Beasts-esque wiggly physics mixed with the cute characters makes for a perfect party game of fluffy fighting. —Julia Lee

45. The Talos Principle 2

The player works to solve a puzzle in The Talos Principle 2 requiring indigo lasers and an orange warp portal Image: Croteam/Devolver Digital

Developer: Croteam

Where to play: PlayStation 5, Windows PC, and Xbox Series X

Like its predecessor, The Talos Principle 2 tackles grand science fiction ideas, particularly about what it means to be human — a theme thoroughly explored in this installment of the series set in a post-human society of AI-powered robots that are carrying on human culture and civilization. Also like its predecessor, The Talos Principle 2 is replete with philosophical commentary and references to famous artists and thinkers. (My favorite is a riff on Werner Herzog’s famous quote about birds: “The enormity of their flat brain. The enormity of their stupidity is just overwhelming.”

But if you’re like me, you’re playing the game because you’re an absolute freak for light refraction, gravity, and geospatial puzzles. There are so many puzzles in this game — there’s even a puzzle metagame, spread across the game’s gorgeous map — and they’re each excellent, teaching you new concepts before refracting them and forcing you to think differently. —Nicole Clark

44. Fading Afternoon

Saiji Maruyama holds a handgun aloft, having just show a man in the back of the head, in Fading Afternoon Image: yeo

Developer: yeo

Where to play: Windows PC

Video games demand an account for your time. Some video games track the minutes and hours you’ve spent on screen. Others impose strict limits on how long you play, or how much you can do. But all video games constantly ask: How will you spend your time? Seiji Maruyama doesn’t know how much time he has left. Fresh out of prison, he’s not a young man anymore, but he doesn’t want the streets to know. So he returns to his life as a yakuza heavy, hoping to make his mark again.

Fading Afternoon ends when Seiji’s time runs out. Based on the choices you make, the consequences of which are initially obfuscated, this could be five minutes after the game begins, or it could be five hours. He has a bad cough and a pack of cigarettes, each a metaphor for the ticking clock inside of him. You could go to work, brawling on the streets. Or you can simply pass the time: Listen to a jazz band. Play video poker. Buy a home. Fall in love. You have the time, until you don’t. —Joshua Rivera

43. Suika Game

Several fruit surround a honeydew melon in Suika Game Image: Aladdin X via Polygon

Developer: Aladdin X

Where to play: Nintendo Switch

I thank VTubers every day for many things, but I will kiss the feet of the anime avatars that introduced me to Suika Game. The engrossing 2048-meets-Tetris-with-physics fruit drop game has become my go-to whenever I need to kill some time. Note that I am talking about the official Nintendo Switch version, not all of the horrific ad-plagued knockoffs that have flooded the App Store.

The thing that makes Suika so special, in addition to its cutesy gameplay, is its quality as a social game. The same way we sit around and talk about our NYT Connections, we sit around and talk about our fruitless (ha) attempts at getting double watermelons or breaking the 3,000 point threshold. It’s also a great game to watch: Nothing is funnier than seeing somebody’s Suika run go downhill in 30 seconds flat. (There’s a reason why the game has taken the streaming world by storm.) —JL

42. League of Legends Season 13

Several heroes stand next to one another on a sort of altar, weapons raised, silhouetted by a light source from behind, in promo art for League of Legends Season 13 Image: Riot Games

Developer: Riot Games

Where to play: Mac and Windows PC

League of Legends’ 13th season is one of the game’s most balanced yet. Almost every champion has felt viable throughout the year — no small feat for a game with over 140 playable characters — and it’s led to great fun and variety on the solo queue ladder and in professional play, where an exciting Worlds just wrapped up.

But there’s another reason League had an outstanding 2023: Arena, a new game mode introduced during the game’s summer event. Arena is a 2v2v2v2 battle mode with fast-paced chaos, using League’s roster of champions in a more approachable and containable setting (and with less rage-inducing teammates). The mode was removed after the conclusion of the summer event, but is reportedly returning soon. It can’t possibly come soon enough; I know how I’ll be spending a good chunk of my winter. —Pete Volk

41. Goodbye Volcano High

Several anthropomorphic band mates play next to one another in Goodbye Volcano High Image: KO_OP

Developer: KO_OP

Where to play: PlayStation 4, PlayStation 5, and Windows PC

Goodbye Volcano High is a visual novel with rhythm game elements, and it takes place at the precipice of the end of the world. It’s centered on a group of teenage dinosaurs entering their senior year of high school, a perfect balance between high school dramatics and the grim future of Earth, as a meteor rockets toward the planet. Though the rhythm game elements can feel a bit finicky — and don’t seem to matter much, in terms of progressing the game — Goodbye Volcano High’s music only adds to the dimensional, raw experience created by worker-owned studio KO_OP.

It’s rare to find a game that takes the teenage experience seriously, but Goodbye Volcano High does just that. It’s a time in your life where you feel so, so much. You can see that earnestness in the teenage experience where everything is a big, huge issue — sometimes to the point of cringe — tied up in that big, global issue of the meteor that’s looking to destroy everything. —N. Carpenter

40. World of Warcraft Classic

A dragon looms over a fiery landscape in World of Warcraft Classic Image: Blizzard Entertainment

Developer: Blizzard Entertainment

Where to play: Mac and Windows PC

Something very, very interesting started to happen in the retro version of WoW this year. While Blizzard has been content to march one half of the game’s community forward through its history of expansions, it’s started to come up with creative ways to keep the other half — the half that wants to stay in the game as it was at launch — engaged.

The first of these was Hardcore, a brilliant permadeath mode that instantly made this aging game both more dangerous and more social, resurrecting the spirit of its 2004 servers. The second, just launched, is the wild Season of Discovery, which remixes and restructures the original WoW experience — interpolating staggered level caps, shuffling class roles — in ways that might just change MMO design forever. WoW Classic is quietly, and paradoxically, where Blizzard is doing its most forward-thinking work right now. —Oli Welsh

39. Fire Emblem Engage

A view of the tactical map in Fire Emblem Engage, as teams of characters get ready to clash Image: Intelligent Systems via Polygon

Developer: Intelligent Systems

Where to play: Nintendo Switch

Fire Emblem Engage was designed for a very specific kind of sicko: one not particularly interested in the origin stories of a horde of teenagers, or the politics of a bourgeoise academy, or what kind of tea a teacher prefers, but instead one obsessed with the endless minutiae of combat stats, weapon loadouts, and team composition. I know this because I am one such sicko.

If you’ve read any of my reviews or essays on Polygon, then you know I prefer strategy games that can get out of their own way. More precisely, I love when strategy developers can put their pens down, throw their hands up, and admit that the stories unfolding in the player’s head will almost always be more powerful than anything they could write. Fire Emblem Engage is one of the foremost proponents of this idea. It hurls an excess of characters, weapons, battle scenarios, and stat-boosting abilities at you, leaving the door open for you to observe character interactions on the battlefield and create the resulting fanfiction in your head. Its actual script is a quagmire of nonsensical JRPG tropes, and each cutscene is more skippable than the next. But if you’re looking for an excellent turn-based tactics game that gets out of the player’s way, you can do a whole lot worse than Fire Emblem Engage. —M. Mahardy

38. Pizza Tower

The protagonist of Pizza Tower jumps up onto a higher platform to confront what looks like a pineapple throwing up the bird Image: Tour De Pizza

Developer: Tour De Pizza

Where to play: Windows PC

Pizza Tower is a perfect object, and fully committed to its vision. You play as Peppino Spaghetti, a chef who must race up the pizza tower in order to defeat the existential threat posed by Pizzaface, an enormous floating pizza that also happens to be sentient. Super normal stuff. To get there, you platform through a series of levels, picking up speed as you zoom through enemies and obstacles. It’s easy to get into a flow state.

Pizza Tower also beautifully captures the essence of the Wario Land series. The game is delightful to look at, with an irreverent art style that’s referential to late-’90s and early-2000s cartoons, and absurd enemies and animations. Levels are also chock-full of secret rooms, passageways, and treasures, making it hard to put down and fun to replay. —N. Clark

37. Subpar Pool

An overhead view in Subpar Pool, showing the player lining up a show from the top right corner in order to sink a ball in the top left Image: grapefrukt games

Developer: grapefrukt games

Where to play: Android, iOS, Nintendo Switch, and Windows PC

You can play this delightful physics puzzler — best described as dynamic minigolf on a pool table — on Switch or Steam if you want, but it’s most at home on your phone. It’s an absolutely ideal mobile game: a reasonably priced paid app with no ads, in-app purchases, or subscription, playable in a spare three minutes. Pocket adorable, smiling pool balls on tables adorned with conveyor belts, portals, and moving pockets, while challenging yourself with a host of mix-and-match rulesets (balls that crack, split, or home in on you, a locked starting position, more balls, no guideline for bounces, etc.). Mobile gamers of taste will recognize the work of grapefrukt, aka Martin Jonasson, Swedish developer of such elegant classics as Holedown, Twofold Inc., and Rymdkapsel. —OW

36. Amnesia: The Bunker

The protagonist aims down the sights of his pistol in a corridor in Amnesia: The Bunker Image: Frictional Games

Where to play: PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

If only one developer could be said to have a master’s grasp on interactive horror, I’d have to tip my hat to Frictional Games. The Amnesia series has always been a thrill ride of terrifying chases and the quiet, a little too quiet, moments that build up tension between. Amnesia: The Bunker is no different. In fact, it’s one of Frictional’s best.

Set in a seemingly abandoned bunker that’s been sealed by explosions during World War I, your simple yet difficult task is to find an exit. This being a horror game, though, you also have to collect fuel for the bunker’s generator — a veritable beating heart — and scrutinize maps on safe room walls, before venturing into the titular structure’s labyrinthine bowels. Oh, also! There’s a monster hunting you. And it can ambush you from wall vents. And it’s attracted to even the slightest bit of sound. And whether you’re juicing your hand-cranked flashlight, triggering long-forgotten tripwires, or just opening a heavy door into yet another concrete-encased corridor, you’re going to have to make noise at some point. The Bunker is as potent in its terror as any horror video game out there. —M. Mahardy

35. Lil Gator Game

The eponymous Gator in Lil Gator Game speaks to a gazelle near a campfire Image: MegaWobble/Playtonic Games

Developer: MegaWobble

Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

In an unprecedented year for game releases, I understand why you’re surprised to see Lil Gator Game this high up on our list. But imagine how surprised I was to find myself, in a moment of introspection, realizing that it was one of my own favorite games in 2023. At the risk of diminishing its accomplishments, I’m going to make a comparison that should cut to the quick for interested parties: This is the most A Short Hike-alike that I’ve discovered yet, and I’ve been chasing that singular high for years. So if you have a lazy weekend afternoon and want to spend it playing — not gaming, but playing, in the joyous, unstructured sense of a day in the park — I can’t recommend this li’l game enough. —Chris Grant

34. Starfield

A screenshot of Starfield, showing a space explorer standing in a valley with a ringed planet visible in the atmosphere Image: Bethesda Game Studios/Bethesda Softworks

Developer: Bethesda Game Studios

Where to play: Windows PC and Xbox Series X

Starfield had so much to prove, it’s easy to lose sight of what it accomplished: top-tier world-building, a fantastically customizable ship builder, and Bethesda’s most engaging combat to date. Galaxy-spanning faction quests give you plenty to do, but it’s the side quests that really make you feel like the captain in something Star Trek adjacent: generation ships and superhero hideouts and colonies of clones. There’s good sci-fi here for those willing to make the journey.

It’s true that the game oversold the idea of a galaxy with over 1,000 planets, a number that pales in comparison to the game’s most obvious competitor, No Man’s Sky. It’s a shame this became so much of the focus thanks to Bethesda’s marketing, because that same focus obscured the absolutely fascinating new game plus mode at the game’s heart. Consider this: No Man’s Sky is the game that realizes the universe’s infinite number of planets, while Starfield realizes the universe’s infinite number of possibilities. —Clayton Ashley

33. System Shock

The player wields a sledgehammer as an enemy robot spots the protagonist in a dimly lit neon corridor in the System Shock remake Image: Nightdive Studios

Developer: Nightdive Studios

Where to play: Windows PC

In a year of several stellar remakes and immersive sims, it wouldn’t have been surprising if System Shock showed its age of nearly 30 years. At least, it would have been understandable if the changes needed to update the game would leave it nigh unrecognizable. That’s why Nightdive Studios’ accomplish is so impressive: It updated the 1994 classic with a slick coat of modern paint while also preserving what made the game so thrilling in the first place.

The element where that’s most evident is in the game’s look, which captures all of the original System Shock’s garish cyberpunk neons and frightening enemies in a style that appears like a modern high-fidelity game at a distance, but subtly transforms into retro pixel bitmaps on closer inspection. In much the same way, the gameplay feels surprisingly modern at a distance, but on closer inspection, you start to see how this proto-immersive sim is actually what inspired so much modern game design. You have to rely on your own curiosity, caution, and cunning to navigate the halls of Citadel Station and upgrade your hacker into a cybernetic death machine. It’s a game that expects a lot from the player (and a little save scumming), but the experience is just as rewarding as it was in 1994. —CA

32. Star Wars Jedi: Survivor

Cal Kestis looks out over an inhabited area within a ravine on a lush planet in Star Wars Jedi: Survivor Image: Respawn Entertainment/Electronic Arts

Developer: Respawn Entertainment

Where to play: PlayStation 5, Windows PC, and Xbox Series X

Is Star Wars Jedi: Survivor an Empire Strikes Back level of sequel? Well, no, but it manages to get extraordinarily close to being one of the best follow-ups in the entire Star Wars franchise.

The game improves upon Star Wars Jedi: Fallen Order in every conceivable way, with a more entertaining, action-oriented start and a ton of aerial movements and lightsaber stances that make you feel even more like a seasoned Jedi Knight. Quality-of-life improvements like fast travel make the game less frustrating to play, while the new locales packed with hidden collectibles and upgrades make exploration more rewarding.

But what makes Jedi: Survivor truly special isn’t this crude matter, but its luminous heart. You feel it in the memorable characters you meet on your galactic journey, be it the people you help or the friendships you forge and reconcile with. It’s in the classic, crowded cantina where you actually want to go check in with the barkeep. It’s in the tactile, reverent way you craft your lightsaber. And it’s in the kinetic set-pieces that remind you of the serials Star Wars was originally inspired by. At its best, you really can feel the Force around you. —CA

31. Connections

Connections puzzle on top of a purple background Graphic: Matt Patches/Polygon | Source images: The New York Times

Developer: The New York Times

Where to play: Android, browser, and iOS

After the acquisition of viral hit Wordle, The New York Times’ Crossword ecosystem leveled up to full-fledged attention competitor — NYT is a media company with a gaming platform. And its staff of puzzle writers and editors are not stooping to mind-numbing mobile content to keep the expansion going. Connections, its latest title to pair well with morning coffee, is one of the year’s best games.

Connections offers you a grid of 16 words and a mission: Detect the common threads between four different sets of words without embarrassing yourself. The grouping logic ranges from simple (“animals”) to silly (“synonyms for farting”) to sneaky (“countries when the letter ‘A’ is added”). Gruff game show watchers who claim the puzzle is just a clone of BBC’s long-running Only Connect miss the personality within; Connections writer Wyna Liu brings a tremendous wit to each day’s puzzle, constructing thematic grids and throwing synonym curveballs. And like with Wordle, there’s a sense of accomplishment when you land all four sets — there’s no better start to a day than gloating to friends and family about how you completely nailed Connections. —Matt Patches

30. Hi-Fi Rush

Chai traverses the colorful open world of Hi-Fi Rush Image: Tango Gameworks/Bethesda Softworks via Polygon

Developer: Tango Gameworks

Where to play: Windows PC and Xbox Series X

In Hi-Fi Rush, you play as Chai, a guy who must escape the factory of a villainous corporation. In a workplace accident, Chai’s iPod gets punched into his chest, making him sensitive to sound and staying on beat. What follows is a joyful action-rhythm game where you explore, climb, and fight to the beat of the music.

The game is a remarkably inviting take on a genre not exactly known for being accessible. But Hi-Fi Rush does away with hardcore precision in exchange for gameplay that always subtly nudges you back toward keeping in time. Failing to attack on a drum stroke doesn’t mean failing a fight; you just don’t get a combo multiplier. And the musical score never gets jarring as a punishment; punchy notes always play in time with the rhythm, even if you hit a button at the wrong time. The result is a game that evokes the thrill of feeling like you’re acing it and getting into a flow, no matter your skill level. —N. Clark

29. Monster Hunter Now

The player character, wielding a massive sword, prepares a strong downward swing against a dragon that’s ready to breathe fire in Monster Hunter Now Image: Niantic

Developer: Niantic

Where to play: Android and iOS

While Niantic’s post-Pokémon Go track record hasn’t been the most consistent, Monster Hunter Now shows the company at its best, with a refined combat system, simple matchmaking, great monster variety, and extensive character upgrades. Granted, those upgrades are part of a monetization setup that gets a little heavy-handed, but if you’re patient, there’s plenty of game here for free. And unlike in some of Niantic’s other games, the real-world elements don’t feel tacked on, with a design that blends almost perfectly with the company’s map tech, allowing you to feel like you’re tracking monsters as you get outside and walk around. It all makes for a big step forward in fusing Niantic’s real-world tech approach with combat and exploration mechanics that can stand up on their own. —Matt Leone

28. Diablo 4

A Barbarian character faces off against a towering dragon boss in Diablo 4 Image: Blizzard Entertainment

Developer: Blizzard Entertainment

Where to play: PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

With Diablo 4, Blizzard Entertainment set out to marry the frenetic action of Diablo 3, the deep RPG systems of Diablo 2, and the dark tone of the original game. It was an ambitious promise, to be sure, but four years and a whole pandemic after the studio announced the long-awaited sequel at BlizzCon 2019, it’s here, and it’s fantastic.

But Diablo 4’s marriage of tone, action, and role-playing isn’t what makes it so good. In addition to all of those other things, Diablo 4 is the best launch we’ve seen for a new “living game” in recent memory.

With the likes of Destiny, Anthem, and even Diablo 3, it was clear from the start that there were some nuggets of potential. But being a fan meant slogging through mountains of frustration just to taste a morsel of what you’d hope those games would become. Playing these games early on was a kind of gamble.

Diablo 4, however, is unlike any of those projects, because its systems were deep and nuanced from the start, enough to spend hundreds of hours growing your character. And there is already loads of content to support that kind of time investment. —RG

27. Hitman World of Assassination: Freelancer mode

Agent 47 holds an automatic shotgun and stands in front of the campaign map in his safehouse in Hitman World of Assassination’s Freelancer mode Image: IO Interactive

Developer: IO Interactive

Where to play: PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

Hitman World of Assassination’s Freelancer mode, which debuted in January and puts a roguelike twist on Agent 47’s globe-trotting murder-for-hire missions, isn’t for the faint of heart. It demands constant improvisation, to a degree that can challenge even veteran Hitman players. Repeated failures can make it feel more frustrating than fun.

But as every fan of roguelikes knows, these high-stakes experiences have the capacity to deliver a sense of exhilaration like nothing else. Pulling off multiple daring kills, hiding the evidence (or going out with a bang), and trying to make it out alive with all the gear you brought into the mission — it’s tense and thrilling, every time.

Every move you make could be your last one; all it takes to ruin a flawless run is a single ill-considered plan, just one seemingly minor slip-up. With the abyss of failure forever yawning beneath 47, playing Hitman Freelancer can feel like tiptoeing along the top of a barbed-wire fence. The exultation of safely making it to the final exfiltration point, having defeated a crime syndicate after completing a lengthy series of dangerous missions, is a high I’ll keep chasing again and again. —Samit Sarkar

26. Venba

The family of Venba sits around a dinner table, having just cooked a meal from the mother’s childhood Image: Visai Games

Developer: Visai Games

Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

I don’t love to cook. For me, it’s more a necessity than anything else. So it’s not often that a piece of media — or anything, really — leaves me with the feeling that I need to make something, to spend time in the kitchen reveling in the tedium of chopping and the sizzle of onions frying.

Venba elicited that urge, reminding me that food is not just something to keep me alive, but something to be cherished. Venba is a cooking game that focuses on an immigrant family that’s moved from India to Canada. Food transcends the story by way of simple cooking minigames as I move through the chapters of main character Venba’s life — moments that switch between painful and heartwarming. Venba packs as much heart in its one-hour playtime as games 30 times its size. —N. Carpenter


Top 25

25. Viewfinder

The player holds a black-and-white photo of a bridge up, covering an actual gap in the environment in Viewfinder Image: Sad Owl Studios/Thunderful via Polygon

Developer: Sad Owl Studios

Where to play: PlayStation 5 and Windows PC

At the heart of Viewfinder is a magic trick that never gets old: You take a photo of the environment and paste that perspective into the game world to create a bridge or reveal a needed trinket. The experience of seeing reality distorted by your hands so easily is nearly on the level of thinking with Portals for the first time. You’ll ponder a solution for minutes, sure it’s impossible and that the developers must have made a mistake, before you’re struck by a eureka moment like a lightning bolt.

The game’s lesson on perspective extends to its narrative, which, much like the photos you use to manipulate the world, contains multitudes. Though it’s told in fairly typical video game-y audio monologues that you uncover from the game’s trippy environments, the journey is powerful and topical. Just as differing perspectives can allow for unique solutions, they can also obscure truths that lead us to deny the reality that’s right in front of us. —CA

24. Humanity

A stream of civilians hop over a beautiful void in Humanity, the new collaboration from tha and Tetsuya Mizuguchi’s Enhance. Image: tha/Enhance

Developer: tha

Where to play: PlayStation 4, PlayStation 5, and Windows PC

Humanity looks like a modern art project, recalls memories of early PlayStation oddity, and comes (in part) from the team behind game of the future Rez Infinite. But its most impressive feat is the way it gradually shifts genres, starting as a classic puzzle game, then taking on tower defense and shoot-’em-up traits as it evolves into an all-out war. Think Braveheart, with a shiba inu general leading a troop of faceless, brainless low-polygon figures against a group of angry, lightsaber-wielding, even lower-polygon foes. It’s the kind of design subtlety that stays in its lane yet builds on you, and before you realize it, ends very differently than it began. Much like humanity itself? —ML

23. Paranormasight: The Seven Mysteries of Honjo

Several characters discuss a string of crimes in the street in Paranormasight: The Seven Mysteries of Honjo Image: Square Enix

Developer: Square Enix

Where to play: Android, iOS, Nintendo Switch, and Windows PC

Square Enix has plenty of mega-franchises to fill its time (and its coffers). This year, we have new entries for Octopath Traveler and Final Fantasy, along with new Dragon Quest and Kingdom Hearts games in the not-so-distant future. Dayenu!

And yet, the publisher can’t help itself from bombarding us with surprising, interesting, sometimes great, often good-enough experiments. In 2022, we got an English-language remake of lost gem Live A Live, the surprisingly enjoyable tactical RPG DioField Chronicle, a bonkers Final Fantasy spinoff featuring the musical stylings of Limp Bizkit, and a pair of oddball card games lathered in lore from gaming’s best weirdo. This year, we have the Avengers of rhythm games, Theatrhythm Final Bar Line, and Paranormasight: The Seven Mysteries of Honjo, an excellent riff on the visual novel penned by a beloved storyteller — whose best series has never appeared in the U.S.

What should you know about Paranormasight before you play? Well, ideally nothing. Why else would I be eating up my word count?

But if you insist: It’s a mystery — and a horror mystery at that. You travel to 1980s Japan, specifically the Tokyo neighborhood of Honjo, located not so far from the modern Tokyo Skytree. It’s hard to imagine that modern landmark ever towering alongside these streets, which are filled with shadows and lethal curses.

If you have even a passing interest in urban legends, spooky folklore, cults, and deadly rituals, or you’ve enjoyed series like Zero Escape and Danganronpa, Paranormasight is an easy recommendation. And if you just enjoy a good yarn and have access to basically any screen and $15, then you’re a perfect mark too. It runs as well on console and PC as it does on iOS and Android, so don’t fret about where you play, just do so and soon! Before Square Enix stops investing in all these oddities. —Chris Plante

22. Marvel’s Midnight Suns

The Hunter slashes an enemy in Marvel’s Midnight Suns Image: Firaxis Games/2K

Developer: Firaxis Games

Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X

[Ed. note: Marvel’s Midnight Suns was released in 2022, but it just barely missed the cutoff for our best video games of 2022 list, so it’s eligible for our 2023 awards.]

I know what you’re thinking: Another licensed Marvel game? Come on, right? But hear me out. I played Marvel’s Avengers, too, and this isn’t that. It might seem like it’s going to be at first, because Midnight Suns makes the grave error of introducing Iron Man and Doctor Strange as its tutorial characters, and these two might just be the most irritating characters in the entire video game. (I have beaten the game, so I am allowed to make this call.) You must press on and give Midnight Suns time to win you over. Because it has so, so much more to offer than it may appear in its first few hours.

Picture the romance and humor of Fire Emblem: Three Houses, combined with the high-stakes tactical battles of XCOM 2 — that’s what Midnight Suns becomes in its mid-game and endgame. It’s a card-based strategy game, and each hero has their own customizable deck. I started off favoring Captain Marvel, Magik, and Blade, simply because their moves and hilarious dialogue kept me entertained, but I soon realized that every single character has something exciting or unexpected to bring to the battlefront. Over 100 hours later, I’ve leveled up every single character and played all the main story missions and an unknowable number of optional missions, and I’m still not sick of this combat… or the kooky cast of characters that grows all the time (shoutout to the Deadpool DLC).

No matter how sick of Marvel you might be, give Midnight Suns the chance to win you over with its clever combat. And once you’ve gotten hooked, you might find yourself sticking around to chuckle at Wolverine attending Blade’s book club (yes, that’s a storyline in this game). It’s worth your time, and you can take that from me, a person who — again — spent over 100 hours on it. —Maddy Myers

21. Honkai: Star Rail

An Aetherium Wars team set-up page in Honkai: Star Rail showing Entranced Ingenium, Puffball, Silvermane Cannoneer, and Silvermane Lieutenant. Image: Hoyoverse via Polygon

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