Gamescom: Saints Row Reboot Is All About Building Something New

Saints Row has had quite a journey from an off-brand Grand Theft Auto to a pure silly spectacle, as its parody grew more and more outrageous with each passing entry. By the time the story wrapped up, the 3rd Street Saints crew had become the President of the United States and staff, gained superpowers, fought aliens, watched the Earth explode, took over the universe, and met a time-kidnapped Jane Austin. The question hanging over the series since has been: How the hell do you follow that?

The answer is, you don't.

The new Saints Row, announced at Gamescom as part of the Opening Night Live event, is a total reboot for the series--not just in setting and characters but in tone. While it looks primed to carry forward the same playfully zany spirit as its predecessors, the new game--simply called Saints Row--is clearly taking a step back and allowing developer Volition some breathing room without having to constantly top itself with ever-expanding wacky hijinks.

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