Final Fantasy 8 Director Would Rework Divisive Junction System in Hypothetical Remake
Sacrilege.
Final Fantasy VIII was (until XIII rolled around) the most divisive entry in a series famous for changing things up, with oceans of ink spilt by the game's rabid detractors and stalwart defenders. Aside from stoic protagonist, Squall, and the way enemies levelled up alongside the party, players' most significant issue with the game was how it handled progression: the complex and quite vague Junction system.
Final Fantasy VIII is marking its 25th anniversary this year, making us want to crumble into dust. Director Yoshinori Kitase spoke to IGN recently and said that the contentious, repetitive (if you don't know what you're doing) task of Drawing magic and everything around it would be out the window in a hypothetical remake:
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