Dragons Dogma 2 Players Plot Mass NPC Murder to Boost the Frame Rate
More frames, but at what cost?
When Capcom told IGN that performance issues with the PC version of Dragon's Dogma 2 were likely due to how much CPU the game's more than 1000 unique NPCs demand, NPCs which can be killed off permanently, they probably should have anticipated what was always going to happen next. The community, wasting no time, has already begun to cobble together a kill list.
Now, to be clear, there doesn't appear to be any hard evidence we could find of verifiable frame rate gains on PC, let alone on PS5, by engaging in this kind of mass murder yet. We imagine once someone manages to off the entire list of NPCs deemed unnecessary, a literal waste of resources, we'll have a clearer picture of the situation. But if you want to get in on the ground floor, a thread on the Dragon's Dogma subreddit has cropped up to point you in the right direction.
Read the full article on pushsquare.com