Dragons Dogma 2 Director Says Travel Isnt Boring Your Game Is

Or, why Hideaki Itsuno isn't a fan of fast travel.

Capcom's upcoming and expansive open-world RPG, Dragon's Dogma 2, is one we're eagerly anticipating getting lost in, due out on PS5 on 22nd March, and getting off the beaten path and following the road less travelled is part of the appeal of a game like this. Director Hideaki Itsuno isn't a particular fan of fast travel as a mechanic, as it turns out, and has some advice for designers who think players hate hoofing it across the map.

Speaking to IGN, Itsuno explained his stance on exploration in games and offered some helpful advice to the industry at large: "Travel is boring? That's not true. It's only an issue because your game is boring. All you have to do is make travel fun.” It's simple, see?

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