Dragon Age The Veilguard Wont Let You Control Companion Characters

"I will admit that, on paper, that might feel like something was taken away".

Dragon Age: The Veilguard is starting to sound like a proper Dragon Age game. Mechanically speaking, each release is radically different, tied together by thematic and recurring elements, kind of like Final Fantasy (with templars in place of moogles). Put another way, BioWare is ditching the controllable companions this time around: "What we've found is it wasn't actually adding to the experience."

Dragon Age: Origins was in CRPG territory, Dragon Age 2 was a proper action RPG, and Dragon Age: Inquisition blended the two into something separate, but all previous titles allowed the player to control companion characters, so this is a significant departure, at least in terms of perspective. Customisable protagonist Rook can still direct their allies in combat, as seen in the clip below.

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