Dragon Age The Veilguard Is Very MissionBased Not Unlike Mass Effect

More linear than Inquisition.

More details on Dragon Age: The Veilguard are starting to emerge now that the game has finally been shown off. The main points are all rather evident if you've watched the gameplay demonstration: it's a full action RPG, dialogue wheels still exist, and you play as a completely custom character. But something from IGN's preview in particular has caught our eye.

According to comments made by game director Corinne Busche, The Veilguard is much more focused than its predecessor, Dragon Age Inquisition. Inquisition was built around a number of large, semi-open world environments, which housed side quests, optional exploration, and various collectibles. Those areas were divisive amongst players; some appreciated the need to adventure, while others bemoaned bloated game design. To be fair, there was a lot of busywork.

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