Deliver Us Mars Dev Lays Off Team Due to Lack of Publishing Options
Publisher's purse strings pulled tight.
Deliver Us the Moon, Deliver Us Mars developer KeokeN Interactive has laid off its entire team due to a lack of publishing options, a worrying sign of things to come. Co-founder and CEO Koen Deetman warned last month that this might be the case following the frosty reception many smaller studios seeking funding received at this year's Game Developers Conference (GDC).
Koen and his brother and the studio's managing director, Paul Deetman, shared the sad news on Twitter (thanks, Eurogamer), doing what they could to ensure affected staff would find somewhere else to land. The statement reads: "Heartbroken, we've had to lay off our team at KeokeN because nothing substantial materialised directly after our visit to GDC. We've unfortunately exhausted all our possible options for publishing, work for hire, and co-development."
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