Armello Developer League of Geeks Reduces Studio Headcount by Half
Jumplight Odyssey delayed indefinitely.
"Triple-i" developer League of Geeks is one of Australia's most renowned, best known for its excellent tabletop-inspired strategy game, Armello, through which the award-winning studio found success. Today, it was announced that more than half of the studio's headcount had been made redundant, and development on Jumplight Odyssey (and subsequent plans for a PS5 port) had been delayed indefinitely.
The developer shared the sorry news on Twitter, citing "rapidly rising operation costs, a weakening AUD, poor Early Access sales, and the unprecedented withdrawal of funding opportunities across the industry" as contributing factors. The statement reveals that "more than 50% of our studio has been impacted by redundancies, " including the entire Jumplight Odyssey team, and that plans for a full release and a PS5 launch have been put on ice.
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